Biped Animation Manipulation and Clearing

The following methods let you delete animation from specific biped controllers and the complete biped:

biped.clearAllAnimation <biped_controller>

Clears all animation in the whole biped.
Any biped controller can be passed as argument.

For example:

biped.clearAllAnimation $Bip01.controller --pass any controller to clear animation in the whole biped

 

biped.clearSelectedAnimation <biped_controller>

Clears the animation only in the biped controllers of selected body parts.
Any biped controller can be passed as argument.

For example:

--select some body parts first, then execute:

biped.clearAllAnimation $'Bip01'.controller

--the animation of the selected body parts will be removed.

 

biped.mirror <biped_controller>

Mirrors the complete biped animation.

See also

Biped Creation

Biped Controllers

Biped MaxScript Extensions