Bones : System

Note: This class is not available in Autodesk VIZ.

Bones system objects are not creatable by MAXScript.

A Bones system is comprised of the Bone Helper objects, a master IK controller, and slave IK controllers. The slave IK controllers are used as the transform controller for all nodes in the IK system, and the master IK controller controls the individual slave IK controllers. The methods associated with the IK controller are described in IK_ControllerMatrix3Controller : Matrix3Controller.