Cone : GeometryClass

Cone - superclass: GeometryClass; super-superclass:node - classID: #(-1469307939, 0)

Constructor

cone ...

Properties

<Cone>.radius1 Float default: 15.0 -- animatable, alias: Radius_1

The first radius of the cone.

<Cone>.radius2 Float default: 0.0 -- animatable, alias: Radius_2

The second radius of the cone.

<Cone>.height Float default: 25.0 -- animatable

Height along the central axis. Negative values create the cone below the construction plane.

<Cone>.heightsegs Integer default: 5 -- animatable, alias: Height_Segments

The number of divisions along the cone's major axis.

<Cone>.capsegs Integer default: 1 -- animatable, alias: Cap_Segments

The number of concentric divisions around the center of the cone's top and bottom.

<Cone>.sides Integer default: 24 -- animatable

The number of sides around the cone. Higher numbers shade and render as true circles with Smooth selected. Lower numbers create regular polygonal objects with Smooth off.

<Cone>.smooth Boolean default: true -- animatable

When on, blends the faces of the cone, creating a smooth appearance in rendered views.

<Cone>.slice Boolean default: false -- animatable, alias: sliceon

Turns on/off slice function.

<Cone>.Slice_On Integer default: 0

Integer alias for .slice:

0- off

1- on

<Cone>.sliceFrom Float default: 0.0 -- animatable, angle, alias: Slice_From

Sets the starting angle (on the local Z-axis) for slicing.

<Cone>.sliceTo Float default: 0.0 -- animatable, angle, alias: Slice_To

Sets the angle (on the local Z-axis) to slice to.

<Cone>.mapCoords BooleanClass default: false

When on, sets up required coordinates for applying mapped materials to the cone.

Interfaces:

Interface: realWorldMapSizeInterface

Properties:

.realWorldMapSize : boolean : Read|Write

Enables/disables the real-world map size option. Available in 3ds Max 8 and higher.

See also

GeometryClass Common Properties, Operators, and Methods

Node Common Properties, Operators, and Methods

MAXWrapper Common Properties, Operators, and Methods

Value Common Properties, Operators, and Methods