Interface: ChannelInfo

The ChannelInfo Interface provides access to the new Map Channel system and the Map Channel Info dialog.

Properties:

.subComp : boolean : Read|Write

Enables/Disables the sub-component display. Corresponds to the SubComp button in the Map Channel Info dialog.

.lock : boolean : Read|Write

Sets the state of the Lock button in the Map Channel Info dialog.

Methods:

<void>dialog()

Opens the Map Channel Info dialog.

<void>CopyChannel <node>node <integer>channelType <integer>channel

Copies the specified channel of specified channel type in the supplied node.

Possible channelType values are:

1 - Geometry
2 - Selection
3 - Map

<void>CopySubChannel <node>node <integer>channelType <integer>channel <integer>subchannel

Copies the specified sub-channel of the supplied channel of specified channel type in the given node.

Possible channelType values are:

1 - Geometry
2 - Selection
3 - Map

<void>PasteChannel <node>node <integer>channelType <integer>channel

Pastes the specified channel of specified channel type in the supplied node.

Possible channelType values are:

1 - Geometry
2 - Selection
3 - Map

<void>PasteSubChannel <node>node <integer>channelType <integer>channel <integer>subchannel

Pastes the specified sub-channel of the supplied channel of specified channel type in the given node.

Possible channelyTpe values are:

1 - Geometry
2 - Selection
3 - Map

<void>AddChannel <node>node

Adds a new channel to the specified node.

<void>ClearChannel <node>node <integer>channel

Clears the specified channel from the given node.

<void>NameChannel <node>node <integer>channelType <integer>channel <string>name

Renames the specified channel of the supplied type in the given node to the provided string.

Possible channelType values are:

1 - Geometry
2 - Selection
3 - Map

<void>NameSubChannel <node>node <integer>channelType <integer>channel <integer>subchannel <string>name

Renames the specified sub-channel of the specified channel of the supplied type in the given node to the provided string.

Possible channelType values are:

1 - Geometry
2 - Selection
3 - Map

<void>update()

Updates the Map Channel Info dialog. Corresponds to pressing the Update button in the Map Channel Info dialog.

<void>closeDialog()

Closes the Map Channel Info dialog.

<boolean>isChecked()

Returns true if the Map Channel Info dialog is open, false otherwise.