Interface: INodeLayerProperties

This represents the interface to the node’s Layer Properties. These properties correspond to UI controls found in different areas of the Object Properties dialog.

Properties:

.layer : Interface : Read

Returns a LayerProperties MixinInterface giving access to the object’s layer properties.

.displayByLayer : boolean : Read|Write

Corresponds to the By Layer / By Object checkbutton in the Object Properties > General tab > Display Properties. When true, the layer’s Display Properties settings will be used. When false, the object’s Display Properties settings will be used instead.

.renderByLayer : boolean : Read|Write

Corresponds to the By Layer / By Object checkbutton in the Object Properties > General tab > Rendering Control. When true, the layer’s Rendering Controls settings will be used. When false, the object’s Rendering Controls will be used instead.

.motionByLayer : boolean : Read|Write

Corresponds to the By Layer / By Object checkbutton in the Object Properties > General tab > Motion Blur. When true, the layer’s Motion Blur settings will be used. When false, the object’s Motion Blur settings will be used instead.

.colorByLayer : boolean : Read|Write

When true, the object will use the Layer’s color. When false, the object’s color will be used instead. This affects the Layer Color switch in the Layer Properties.

.globalIlluminationByLayer : boolean : Read|Write

Corresponds to the By Layer / By Object checkbutton in the Object Properties > Adv. Lighting tab (Radiosity Tab in Autodesk VIZ). This is identical to the .GIByLayer property exposed by the INodeGIProperties Node Interface.

See also

Interface: LayerManager

Node Interfaces