Interface: RadiosityPreferences

Represents the interface to the Renderer Radiosity Preferences. The properties of this interface correspond to UI controls located in the Preferences > Adv.Lighting tab and in Render Scene Dialog of 3ds Max resp. Preferences > Radiosity tab of Autodesk VIZ.

Properties:

.autoProcessObjectRefine : boolean : Read|Write

Corresponds to the "Automatically Process Refine Iterations Stored in Geometry Objects" checkbox in the "Radiosity Processing" group of the Radiosity tab under Customize>Preferences

.displayReflectanceInMEditor : boolean : Read|Write

Corresponds to the "Display Reflectance & Transmittance Information" checkbox in the "Material Editor" group of the Radiosity tab under Customize>Preferences

.displayInViewport : boolean : Read|Write

Corresponds to the "Display Radiosity in Viewports" checkbox in the "Interactive Display" group of the Radiosity tab under Customize>Preferences

.displayResetWarning : boolean : Read|Write

Corresponds to the "Display Reset Warning" checkbox in the "Start/Reset Behavior" group of the Radiosity tab under Customize>Preferences

.displayWarningOnGIPropsChange : boolean : Read|Write

Corresponds to the "Display Undo Warning on Properties Change" checkbox in the "Warnings" group of the Radiosity tab under Customize>Preferences in 3ds Max.

Note:

This property has been removed from 3ds Max 6.

.updateDataWhenRequiredOnStart : boolean : Read|Write

Corresponds to the "Update Data When Required On Start" checkbox in the "Start/Reset Behavior" group of the Radiosity tab under Customize>Preferences and in the "Process" group of the Advanced Lighting > Radiosity dialog.

.saveScene : boolean : Read|Write

Corresponds to the "Save Scene Information in MAX File (Decrease Load Time)" checkbox in the "File Save" group of the Radiosity tab under Customize>Preferences

.useRadiosity : boolean : Read|Write

Corresponds to the "Use Radiosity" checkbox in the "Radiosity" group of the Render Scene dialog in AutodeskVIZ, resp. "Use Advanced Lighting" checkbox in the "Advanced Lighting" group in 3ds Max.

.computeRadiosity : boolean : Read|Write

Corresponds to the "Compute Radiosity when Required" checkbox in the "Radiosity" group of the Render Scene dialog in AutodeskVIZ, resp. "Compute Advanced Lighting when Required" checkbox in the "Advanced Lighting" group in 3ds Max.

The following properties are available in 3ds Max only

 

.useAdvancedLighting : boolean : Read|Write

Corresponds to "Use Advanced Lighting" checkbox in the "Advanced Lighting" group of the Render Scene dialog in 3ds Max.

.computeAdvancedLighting : boolean : Read|Write

Corresponds to "Compute Advanced Lighting when Required" checkbox in the "Advanced Lighting" group of the Render Scene dialog in 3ds Max.

 

Example:

RadiosityPreferences.useAdvancedLighting = true

RadiosityPreferences.computeAdvancedLighting = true

 

See also

Interface: SceneRadiosity

Light_Tracer : RadiosityEffect

Radiosity : RadiosityEffect

Interface: INodeGIProperties

Render Scene Dialog