Welcome to the MAXScript Reference!

MAXScript is the built-in scripting language for 3ds Max™ and related products, such as Autodesk® VIZ, Plasma™ and GMax™.


See What is MAXScript? for a short overview of the areas MAXScript can enhance your workflow and productivity.

See MAXScript Overview for a more detailed introduction to the possibilities of MAXScript.

If you are new to MAXScript,

the following topics will provide information about the structure of this document and the concepts of the MAXScript scripting language:

Using the MAXScript Documentation

Syntax Definitions in This Document

Locating Information in this Help File

Learning MAXScript - Topics Index

MAXScript for New and Casual Users

How To - Tutorials

Frequently Asked Questions

If you are already a MAXScript user,

the following topics will give you an overview of the changes and additions to both the MAXScript language and the MAXScript Online Reference in 3ds Max 9:

new.gif What is New in MAXScript in 3ds Max 9

new.gif MAXScript Language Improvements in 3ds Max 9

new.gif Documentation Changes in 3ds Max 9

In addition, the following new index page provides links to all topics dealing with changes in MAXScript in previous versions:

New in MAXScript


Because the functionality of MAXScript is almost identical for 3ds Max and the related products mentioned above, this reference refers to "3ds Max" to avoid using product names redundantly. Where applicable, it also notes specific differences between MAXScript for 3ds Max and Autodesk VIZ. You must have a licensed copy of the other software product in order for the MAXScript functionality specific to that product to run as designed.

See also

Using the HTML Help Viewer