Lightscape_Materials : UtilityPlugin

Constructor:

Class instances not creatable by MAXScript

Lightscape_Materials represents the Utility Plug-in for managing Lightscape materials across multiple objects.

You can use the class in conjunction with the UtilityPanel interface to open the utility in the Utilities panel.

Example:

--Open the plug-in in the Utilities panel:

UtilityPanel.OpenUtility Lightscape_Materials

True

 

See also

Interface: UtilityPanel