Luminaire - superclass: helper; super-superclass:node - classID: #(1125598736, 365390639)
This class was available but not constructable in 3ds Max 5. It is fully available in 3ds Max 6 and higher.
Constructor
luminaire ...
LuminaireHelper ...
Properties
<Luminaire>.Dimmer Float default: 100.0 -- animatable; float
The Dimmer value of the Luminaire Helper. It is provided as a UI value to be wired to the Multiplier values of the lights in the light fixture and has no other function on itself.
<Luminaire>.FilterColor Color default: (color 255 255 255) -- animatable; RGB color
The Filter Color of the Luminaire Helper. It is provided as a UI value to be wired to the filter colors of the lights in the light fixture and has no other function on itself.
Interface: ILuminaire
Properties:
.Dimmer : float : Read|Write
.FilterColor : RGBA color : Read|Write
Notes for 3ds Max 5
Luminaire class instances are not creatable in 3ds Max 5, they are only creatable in Autodesk VIZ. Luminaire class instances saved in Autodesk VIZ will load and function properly in 3ds Max 5 though.
It is possible to "unhide" the Luminaire Helper object in 3ds Max 5 by creating a scripted Luminaire object that extends the hidden one, and declaring the scripted one as "visible":
plugin helper MyLuminaire
name:"MyLuminaire"
category:"Assembly Heads"
classID:#(0x7463471e, 0x35cb7b96)
extends:Luminaire
invisible:false
replaceUI:false
version:1
(
)
See also
Node Common Properties, Operators, and Methods