MatteRenderElement : RenderElement

MatteRenderElement - superclass: RenderElement; super-superclass:MAXWrapper - 9:0 - classID: #(18, 0)

The MatteRenderElement outputs a matte element of objects selected by G-Buffer, Material ID or by user-defined object selection.

Note:

This RenderElement is not available in Autodesk VIZ.

Constructor

MatteRenderElement ...

Properties

<MatteRenderElement>.enabled BooleanClass default: true -- boolean

 

<MatteRenderElement>.filterOn BooleanClass default: true -- boolean; FilteringOn

 

<MatteRenderElement>.elementName String default: "Matte" -- string

 

<MatteRenderElement>.bitmap UndefinedClass default: undefined -- bitmap; !error setting value!

 

<MatteRenderElement>.mtlIDOn BooleanClass default: false -- boolean; Material_ID_Filter_On

 

<MatteRenderElement>.gbufIDOn BooleanClass default: false -- boolean; G_Buffer_ID_Filter_On

 

<MatteRenderElement>.gbufID Integer default: 1 -- integer; G_Buffer_ID

 

<MatteRenderElement>.mtlID Integer default: 1 -- integer; Material_ID

 

<MatteRenderElement>.includeOn BooleanClass default: false -- boolean; Include_On

 

See also

RenderElements