Particle Flow and MAXScript
This new section documents the usage of MAXScript with the Particle Flow System and lists all Classes, Interfaces and Methods exposed by Particle Flow. It also features multiple examples.
Scripted TrackViewUtility Plug-ins
This previously undocumented 3ds Max 5 feature lets the used create scripted Track View Utility plug-ins to implement custom tasks over tracks, keys and objects inside of Track View.
Accessing the Viewport Vertex Alpha Values
This additional topic explains the possibilities to access to Vertex Alpha as seen in the viewports. Also added the topic to the MAXScript Questions and Answers
Fixed the RefineSegment usage example.
TexurePlane SimpleObject Scripted Plug-in
New SimpleObject example showing the implementation of UVW handlers and generation code.
How To - Introduction to the Tutorials
Added screenshots and rendered images to many of the "How To" tutorials to illustrate the features and results of the final scripts.
Exiting and Resetting 3ds Max
Fixed documentation for resetMaxFile() and added a new example using checkForSave() to only reset after a Save file prompt.
What's new in MAXScript in 3ds Max 5
MAXScript Changes in 3ds Max 5.1