MetalShader : Shader

MetalShader - superclass: Shader; super-superclass:MAXWrapper - classID: #(57, 0)

 

The MetalShader is available only when the viewport driver is set to DirectX.

Interfaces:

Interface: ExposureMaterialControl

Properties:

.noExposureControl : boolean : Read|Write

When set to true, Exposure Controls will ignore the material.

.exposureControlInvertSelfIllum : boolean : Read|Write

When set to true, Self-Illumination values from this material will be inverted.

.exposureControlInvertReflection : boolean : Read|Write

When set to true, Reflection values from this material will be inverted.

.exposureControlInvertRefraction : boolean : Read|Write

When set to true, Refraction values from this material will be inverted.