Noise Controllers

noise_float : floatController
noise_point3 : point3Controller
noise_position : positionController
noise_rotation : rotationController
noise_scale : scaleController

Constructor

noise_float ...

noise_point3 ...

noise_position ...

noise_rotation ...

noise_scale ...

Properties

Access to the following properties is available on all noise controllers:

<noise_controller>.seed Integer default: 0

<noise_controller>.frequency Float default: 0.5

<noise_controller>.fractal Boolean default: true

<noise_controller>.roughness Float default: 0.0

<noise_controller>.rampin Time default: 0f

<noise_controller>.rampout Time default: 0f

In addition, for noise float controllers you can get these properties:

<noise_controller>.noise_strength Float default: 5 -- animatable

<noise_controller>.positive Boolean default: false

limits values to > 0

and for noise position, point3, rotation and scale controllers:

<noise_controller>.noise_strength Point3 default: varies -- animatable

position and point3 default: [50,50,50]

rotation default: [0.785398,0.785398,0.785398]

scale default: [0.5,0.5,0.5]

<noise_controller>.x_positive Boolean default: false

<noise_controller>.y_positive Boolean default: false

<noise_controller>.z_positive Boolean default: false

limits values to > 0

Note!

You need to access these properties explicitly on a controller,

For example:

$box01.position.controller.x_strength = 100

or

c = $box01.rotation.controller

c.seed = random 0 100

c.fractal = off

c.frequency = random 0.1 0.2

See also

Controller Common Properties, Operators, and Methods

MAXWrapper Common Properties, Operators, and Methods

Value Common Properties, Operators, and Methods