This class defines a dependent Multisided Blend surface. A Multisided Blend surface is a surface that "fills in" the edges defined by three or four other curve or surfaces. Unlike a regular, two-sided Blend surface, the curves or surfaces edges must form a closed loop (that is, sequence head to tail, and the ends must match). That is, they must completely surround the opening the Multisided Blend will cover.
Any of the object's properties may be set via optional keyword arguments on the constructor.
getObject <nurbsset> <index>
There are no additional properties for NURBSNBlendSurface.
getParent <nurbsnblendsurface> <index>
Returns the NURBSSet index of the indexed curve or surface.
setParent <nurbsnblendsurface> <index> <curve>
Sets the specified parent curve or surface by NURBSSet index as the indexed edge for the surface.
getParentID <nurbsnblendsurface> <index>
Returns the NURBSId of the indexed curve or surface.
setParentID <nurbsnblendsurface> <index> <curveID>
Sets the specified parent curve or surface by NURBSId as the indexed edge for the surface.
getEdge <nurbsnblendsurface> <index>
setEdge <nurbsnblendsurface> <index> <edge>
Get or set which edge of the indexed parent surface is used for the blend. The edge is only applicable if the parent is a surface. the <edge> value is one of the following:
1: The low U edge
2: The high U edge
3: The low V edge
4: The high V edge
Value Common Properties, Operators, and Methods