Railing - GeometryClass

Railing - superclass: GeometryClass; super-superclass:node - 37:0 - classID: #(2112369932, 2115246037)

This class was previously available in Autodesk VIZ and is now available in 3ds Max 6 and higher.

Constructor

railing ...

Properties

<Railing>.Top_Rail_Depth Float default: 4.0 -- animatable; float

 

<Railing>.Top_Rail_Width Float default: 3.0 -- animatable; float

 

<Railing>.Top_surface_of_Top_Rail_Height Float default: 42.0 -- animatable; float

 

<Railing>.Railing_Length Float default: 0.0 -- animatable; float

 

<Railing>.Top_Rail_Profile Integer default: 2 -- integer

Top_Rail_Profile = 0 - (none); 1 - Round; 2 - Square

<Railing>.Lower_Rail_Depth Float default: 2.0 -- animatable; float

 

<Railing>.Lower_Rail_Width Float default: 1.0 -- animatable; float

 

<Railing>.Lowest_Rail_Height Float default: 0.0 -- animatable; float

 

<Railing>.Lower_Rail_Spacing Float default: 0.0 -- animatable; float

 

<Railing>.Number_of_Lower_Rails Integer default: 1 -- integer

 

<Railing>.Lower_Rail_Profile Integer default: 2 -- integer

Lower_Rail_Profile = 0 - (none); 1 - Round; 2 - Square

<Railing>.Post_Depth Float default: 2.0 -- animatable; float

 

<Railing>.Post_Width Float default: 2.0 -- animatable; float

 

<Railing>.First_Post_Offset Float default: 1.0 -- animatable; float

 

<Railing>.Post_Spacing Float default: 0.0 -- animatable; float

 

<Railing>.Number_of_Posts Integer default: 2 -- integer

 

<Railing>.Posts_oriented_with_curved_Railing BooleanClass default: true -- Boolean

 

<Railing>.Post_Extension_beyond_bottom_of_Top_Rail Float default: 0.0 -- animatable; float

 

<Railing>.Post_Profile Integer default: 2 -- integer

 

<Railing>.Fencing_Type Integer default: 1 -- integer

Fencing_Type = 0 - (none); 1 - Pickets; 2 - Solid Fill

<Railing>.Picket_Depth Float default: 1.0 -- animatable; float

 

<Railing>.Picket_Width Float default: 1.0 -- animatable; float

 

<Railing>.First_Picket_Offset Float default: 0.0 -- animatable; float

 

<Railing>.Picket_Spacing Float default: 0.0 -- animatable; float

 

<Railing>.Number_of_Pickets_between_each_pair_of_Posts Integer default: 2 -- integer

 

<Railing>.Pickets_oriented_with_curved_Railing BooleanClass default: true -- Boolean

 

<Railing>.Picket_Profile Integer default: 2 -- integer

Picket_Profile = 0 - Round; 1 - Square

<Railing>.Picket_Extension_beyond_bottom_of_Top_Rail Float default: 0.0 -- animatable; float

 

<Railing>.Picket_Bottom_Offset Float default: 0.0 -- animatable; float

 

<Railing>.Fill_Thickness Float default: 0.25 -- animatable; float

 

<Railing>.Fill_Top_Offset Float default: 0.0 -- animatable; float

 

<Railing>.Fill_Bottom_Offset Float default: 0.0 -- animatable; float

 

<Railing>.Fill_Left_Offset Float default: 0.0 -- animatable; float

 

<Railing>.Fill_Right_Offset Float default: 0.0 -- animatable; float

 

<Railing>.Texture_Mapped BooleanClass default: false -- Boolean

 

<Railing>.Number_of_segments_between_each_pair_of_Posts Integer default: 1 -- integer

 

<Railing>.Respect_Path_Corners_in_rails BooleanClass default: false -- Boolean

 

Interfaces:

Interface: realWorldMapSizeInterface

Properties:

.realWorldMapSize : boolean : Read|Write

Enables/disables the real-world map size option. Available in 3ds Max 8 and higher.

See also

GeometryClass Common Properties, Operators, and Methods

Node Common Properties, Operators, and Methods

MAXWrapper Common Properties, Operators, and Methods

Value Common Properties, Operators, and Methods