RGB_Multiply : TextureMap

RGB_Multiply - superclass: textureMap; super-superclass:material - classID: #(656, 0)

Constructor

RGB_Multiply ...

rgbMult ...

Properties

<RGB_Multiply>.color1 Color default: (color 255 255 255) -- animatable, alias: Color_1

 

<RGB_Multiply>.map1 TextureMap default: undefined -- alias: Map_1

 

<RGB_Multiply>.map1Enabled Boolean default: true -- alias: Map_1_Enable

Enables associated map.

<RGB_Multiply>.color2 Color default: (color 255 255 255) -- animatable, alias: Color_2

 

<RGB_Multiply>.map2 TextureMap default: undefined -- alias: Map_2

 

<RGB_Multiply>.map2Enabled Boolean default: true -- alias: Map_2_Enable

Enables associated map.

<RGB_Multiply>.alphaFrom Integer default: 2

Determines how to generate alpha for the map:

0- Map #1 (Uses the first map’s alpha channel.)

1- Map #2 (Uses the second map’s alpha channel.)

2- Multiply Alphas (Generates a new alpha channel by multiplying the alpha channels of the two maps.)

See also

TextureMap Common Properties, Operators, and Methods

Material Common Properties, Operators, and Methods

MAXWrapper Common Properties, Operators, and Methods

Value Common Properties, Operators, and Methods