Scatter : GeometryClass

Constructor

Scatter compounds are not constructable by MAXScript.

Properties

<Scatter>.Duplicates Integer default: 1 -- animatable

The number of scattered duplicates of the source object.

<Scatter>.Base_Scale Float default: 100.0 -- animatable, percentage

Alters the scale of the source object, affecting each duplicate identically. This scale occurs before any other transforms.

<Scatter>.Vertex_Chaos Float default: 0.0 -- animatable

Applies a random perturbation to the vertices of the source object.

<Scatter>.Animation_Offset Time default: 0f -- animatable

The number of frames by which each source object duplicate's animation is offset from the previous duplicate.

<Scatter>.x_rotation Float default: 0.0 -- animatable

The maximum random rotational offset you want about the local X-axis of each duplicate.

<Scatter>.y_rotation Float default: 0.0 -- animatable

The maximum random rotational offset you want about the local Y-axis of each duplicate.

<Scatter>.z_rotation Float default: 0.0 -- animatable

The maximum random rotational offset you want about the local Z-axis of each duplicate.

<Scatter>.X_Translation Float default: 0.0 -- animatable

The maximum random movement you want along the X-axis of each duplicate.

<Scatter>.Y_Translation Float default: 0.0 -- animatable

The maximum random movement you want along the Y-axis of each duplicate.

<Scatter>.Z_Translation Float default: 0.0 -- animatable

The maximum random movement you want along the Z-axis of each duplicate.

<Scatter>.A_Translation_on_Face Float default: 0.0 -- animatable

The first barycentric coordinate on the surface of the face, upon which duplicates are translated.

<Scatter>.B_Translation_on_Face Float default: 0.0 -- animatable

The second barycentric coordinate on the surface of the face, upon which duplicates are translated.

<Scatter>.N_Translation_on_Face Float default: 0.0 -- animatable

The offset along the normal of the face, upon which duplicates are translated.

<Scatter>.Local_X_Scaling Float default: 0.0 -- animatable

The percent of random scaling along the X-axis of each duplicate.

<Scatter>.Local_Y_Scaling Float default: 0.0 -- animatable

The percent of random scaling along the X-axis of each duplicate.

<Scatter>.Local_Z_Scaling Float default: 0.0 -- animatable

The percent of random scaling along the X-axis of each duplicate.

The following properties are available only after the Scatter object has been created. The values shown for the properties are those for a Scatter object created from two boxes. The operand transforms are in the local coordinate system of the Scatter object.

<Scatter>.S_Box04 SubAnim default: SubAnim:S_Box04

<Scatter>.Operand_A_Transform SubAnim default: SubAnim:Operand_A_Transform

<Scatter>.D_Box05 SubAnim default: SubAnim:D_Box05

<Scatter>.Operand_B_Transform SubAnim default: SubAnim:Operand_B_Transform

Notes

Many properties associated with Scatter are not accessible to MAXScript.

See also

GeometryClass Common Properties, Operators, and Methods

Node Common Properties, Operators, and Methods

MAXWrapper Common Properties, Operators, and Methods

Value Common Properties, Operators, and Methods