Scripted Atmospheric Plug-ins

Scripted Atmospheric plug-ins can only extend existing Atmospheric plug-ins. A scripted Atmospheric plug-in is declared by specifying the <superclass> as atmospheric.


plugin atmospheric myFogEnv

name:"Super Fog Env"


extends:Fog version:1 replaceUI:true


parameters main rollout:params


fogcol type:#color animatable:true ui:col

on fogcol set val do delegate.fog_color = val


rollout params "Super Fog Parameters"


colorpicker col "Fog Color"


on create do delegate.fog_type = 1




The render() function can be called re-entrantly within a scripted atmospheric plug-in. (In releases prior 3ds Max 4, attempting to do this caused a runtime error saying that the renderer could not be called while a render was already under way.)

See also

Updating Scripted Plug-ins

Scripted Plug-in Methods

Scripted Plug-in Clauses

Scripted Plug-ins

Scripted Mouse Tools