SpacePatchDeform : SpacewarpModifier

SpacePatchDeform - superclass: SpacewarpModifier; super-superclass:MAXWrapper - classID: #(1068375055, 732573781)

Constructor

SpacePatchDeform ...

Properties

<SpacePatchDeform>.U_Percent Float default: 50.0 -- animatable, percentage

Moves the object along the U (horizontal) axis of the gizmo patch, based on a percentage of the U distance. This defaults to a setting of 50 percent, which places the object at the center of the gizmo patch. A setting of 0 percent places the object at the left edge of the gizmo patch, as seen from the viewport where the patch was created.

<SpacePatchDeform>.U_Stretch Float default: 1.0 -- animatable

Scales the object along the U (horizontal) axis of the gizmo patch.

<SpacePatchDeform>.V_Percent Float default: 50.0 -- animatable, percentage

Moves the object along the V (vertical) axis of the gizmo patch, based on a percentage of the V distance. A setting of 0 percent places the object at the bottom of the gizmo patch.

<SpacePatchDeform>.V_Stretch Float default: 1.0 -- animatable

Scales the object along the V (vertical) axis of the gizmo patch.

<SpacePatchDeform>.rotation Float default: 0.0 -- animatable, angle

Rotates the modified object with respect to the gizmo patch.

<SpacePatchDeform>.Plane_to_Patch_Deform Integer default: 0

Choose a two-axis plane of the object to make parallel with the XY plane of the gizmo patch:

0- XY

1- YZ

2- ZX

<SpacePatchDeform>.Flip_deformation_axis Integer default: 0

When on, reverses the gizmo direction:

0- Off

1- On

Note

There is no way to specify the patch to deform to using MAXScript.

See also

Modifier Common Properties, Operators, and Methods

MAXWrapper Common Properties, Operators, and Methods

Value Common Properties, Operators, and Methods