Speckle : TextureMap

Speckle - superclass: textureMap; super-superclass:material - classID: #(1656957834, 0)

Constructor

Speckle ...

Properties

<Speckle>.size Float default: 60.0 -- animatable

Adjusts the size of the speckles. Use this to make the speckles match your geometry.

<Speckle>.color1 Color default: (color 51 127.5 255) -- animatable, alias: Color_1

The color of the speckles.

<Speckle>.map1 TextureMap default: undefined

The map used as the color of the speckles.

<Speckle>.map1On Boolean default: true -- alias: Map1_On

Enables associated map.

<Speckle>.color2 Color default: (color 178.5 204 204) -- animatable, alias: Color_2

The color of the background.

<Speckle>.map2 TextureMap default: undefined

The map used as the color of the background.

<Speckle>.map2On Boolean default: true -- alias: Map2_On

Enables associated map.

<Speckle>.coords StandardXYZGen -- alias: Coordinates

See StandardXYZGen for the StandardXYZGen properties.

See also

TextureMap Common Properties, Operators, and Methods

Material Common Properties, Operators, and Methods

MAXWrapper Common Properties, Operators, and Methods

Value Common Properties, Operators, and Methods