The MAXScript Menu

Since 3ds Max 3.0, MAXScript appears as a separate pull-down menu in the Main Menu in addition to the MAXScript Utility in the Utilities Panel.

To access the MAXScript menu, click on the MAXScript item in the Main Menu:

cp_listener_menu.gif

The following options appear in the MAXScript menu:

New Script

Opens a new MAXScript Editor window used for writing a new script. A new Editor window is also opened by choosing 'New Script' in the MAXScript Utility in the Utilities Panel, or File > New Script in the Listener window menu bar.

For Editor window features and commands, see The MAXScript Editor Windows.

Open Script...

Opens a common File Open dialog for choosing an existing script. A new MAXScript Editor window then displays the selected script. A script file can also be opened by choosing 'Open Script' in the MAXScript Utility in the Utilities Panel, or File > Open Script in the Listener window menu bar.

For Editor window features and commands, see The MAXScript Editor Windows.

Run Script...

Opens a common File Open dialog for choosing an existing script. MAXScript then reads and executes the selected script. Any output is printed to the Listener window. A script file can also be run by choosing 'Run Script' in the MAXScript Utility in the Utilities Panel, or File > Run Script in the Listener window menu bar.

For more information, see Running Scripts.

MAXScript Listener

Opens the MAXScript Listener window, or restores and brings it to the front if it is minimized or is behind other 3ds Max windows. The Listener window can also be opened by right-clicking in the Mini Listener in the 3ds Max status bar and choosing Open Listener Window; by choosing 'Open Listener' in the MAXScript Utility in the Utilities Panel, or by pressing F11.

For Listener window features and commands, see The MAXScript Listener Window.

Macro Recorder

Toggles the MAXScript Macro Recorder. The Macro Recorder generates script code in a separate pane of the MAXScript listener based on the actions of the user.

For Macro Recorder features, see The Macro Recorder

Visual MAXScript Editor

Opens the Visual MAXScript Editor. It is used to create new and edit existing User Interfaces for your scripted rollouts, utilities and floaters.

For Visual MAXScript Editor features, see Visual MAXScript