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VRayDirt Properties


.radius : worldUnits
.occluded_color : RGB color
.unoccluded_color : RGB color
.distribution : float
.falloff : float
.subdivs : integer
.bias : point3
.affect_alpha : boolean
.ignore_for_gi : boolean
.consider_same_object_only : boolean
.invert_normal : boolean
.work_with_transparency : boolean
.texmap_radius : texturemap
.texmap_radius_on : boolean
.texmap_radius_multiplier : float
.texmap_occluded_color : texturemap
.texmap_occluded_color_on : boolean
.texmap_occluded_color_multiplier : float
.texmap_unoccluded_color : texturemap
.texmap_unoccluded_color_on : boolean
.texmap_unoccluded_color_multiplier : float


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