NormalsMap : BakeElement

NormalsMap - superclass: BakeElement; super-superclass:MAXWrapper - classID: #(65543, 0)


This BakeElement allows a normal map to be baked.


This BakeElement is not creatable in Autodesk VIZ.


NormalsMap ...


<NormalsMap>.autoSzOn Boolean default: false -- boolean; Auto_Size_On

Enable/Disable AutoSize.

<NormalsMap>.bitmap Bitmap default: undefined -- bitmap

Get the bake element’s bitmap. This property cannot be set through MAXScript.

<NormalsMap>.elementName String default: "NormalsMap" -- string

Get/Set the bake element’s name.

<NormalsMap>.enabled Boolean default: true -- boolean

Enable/Disable the bake element.

<NormalsMap>.fileName Filename default: "" -- string;

Get/Set the element’s output file name.

<NormalsMap>.filenameUnique Boolean default: false -- boolean; Filename_Unique

Enable/Disable unique file name generation.

<NormalsMap>.fileType Filename default: "" -- string;

Get/Set the bake element’s output file type.

<NormalsMap>.filterOn Boolean default: false -- boolean; FilteringOn

Enable/Disable filtering.

<NormalsMap>.outputSzX Integer default: 256 -- integer; output_width

Get/Set the output width.

<NormalsMap>.outputSzY Integer default: 256 -- integer; output_height

Get/Set the output height.

<NormalsMap>.targetMapSlotName String default: ""

Get/Set the name of the map slot where element output will be applied

<NormalsMap>.useHeightAsAlpha BooleanClass default: false -- boolean

When set to true, the height map will be rendered into the Alpha channel.

<NormalsMap>.useNormalBump BooleanClass default: false -- boolean

When set to true, the generated normals map will be assigned to a Normal_Bump textureMap.


See also

Interface: INodeBakeProperties

Bake Elements